At Crystal Dynamics, we believe in the transformative power of AAA game development. As a Technical Designer, you play a pivotal role in creating gameplay mechanics that will captivate our worldwide player base. Your efforts will sculpt and fine-tune dynamic interactions that uphold our vision and immerse gamers in experiences like no other.
As a Technical Designer, you will:
- Work closely with the Design Lead to provide technical support in order to develop and refine gameplay mechanics, fostering a deep and engaging player experience.
- Participate in collaborative discussions with other designers and leadership, converting complex design ideas into tangible gameplay components.
- Work in tandem with Engineers and Animators to ensure seamless integration of systems in-game.
- Cooperate with Level Designers, providing them with updated insights on design philosophies and approaches.
- Iterate and perfect gameplay features, always mindful of the project's schedules, technical constraints, and overall gameplay objectives.
- Deliver consistently high-quality work within set deadlines.
- Maintain detailed documentation to ensure clarity and direction for the team.
To qualify for this role, we require:
- Experience as a Technical Designer or Systems Designer, ideally working on high-fidelity games.
- Advanced knowledge of game design principles.
- Proficiency in implementing designs within commercial or proprietary game engines.
- Expertise with visual scripting tools and editors.
- A deep understanding of animation systems and ability to collaborate with animation and engineering teams.
Preference will be given to candidates who have:
- Cinematic / camera presentation experience.
- Extensive knowledge working in Unreal Engine, Blueprint, and Unreal GAS (Gameplay Ability System).
- Experience working on Action-Adventure games for PC/Console.
It's a plus if you also have:
- Contributed to shipped AAA title as a Designer.