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Senior Lighting Artist

London, Ontario or Remote

ABOUT THIS POSITION

Are you passionate about creating immersive gaming experiences? Look no further! Digital Extremes is seeking a dynamic Senior Lighting Artist to join our exceptional art team. As the Senior Lighting Artist, you will collaborate closely with our creative team, including Art Directors and Creative Directors, to set the mood, atmosphere, and tone of our projects through lighting. Your expertise will ensure alignment with project vision and adherence to narrative and production deadlines. Join us in shaping the future of gaming!

RESPONSIBILITIES 

  • Understand the game design and artistic direction documents to become familiar with the challenges that will impact game lighting and be able to propose atmosphere and lighting ideas
  • Assist in the design of lighting systems that will support the atmosphere and gameplay effects and highlight the work of the Level Design and Level Art teams
  • In addition to light sources, assist in the placement of lighting specific vfx items and in the management of the lighting portion of the levels
  • Have the artistic director and technical director validate the quality of the lighting and make any changes that are requested
  • Verify and maintain the quality of the lighting from both an artistic and technical standpoint across many levels and multiple projects
  • Be a point of contact for other team members in order to help solve any technical or artistic lighting problems
  • Fix the lighting bugs entered by testers
  • Optimize the lighting, in keeping with the technical limitations of the engine
  • Be involved in the ongoing maintenance of our live and evolving game as it pertains to lighting.
  • Carry out all other related tasks
  • Other responsibilities as assigned

REQUIREMENTS

  • College diploma or University degree  in 3D, Game Development, Graphic Arts, Fine Arts or similar field
  • Formal training or as a lighting artist in games or film or experience in a studio photography setting
  • Minimum five (5) years of experience in the field of real-time lighting for games and have a high-level understanding of both the artistic and technical guidelines/impacts that lighting can have on a game environment
  • Artistic knowledge of lighting techniques, real-time and pre-rendered.
  • Knowledge of lighting, colour theory and image composition
  • Practical experience using project management software such as Jira, Shotgun, BaseCamp, etc
  • Experience in photography an asset
  • Experience in computer graphics or pre-rendering an asset
  • A portfolio of your own work which demonstrates a diverse range of lighting types and settings and an ability to tell a story through composition, staging, and lighting

PREFERRED EXTRAS

  • Previous leadership/management or project management experience in a game development environment

 

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