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Senior Gameplay Animator

United States, Remote
USD $139,000~$208,600

Are you passionate about crafting immersive player experiences through your animations by bringing compelling characters to life? Our award winning Animation team is looking for a Senior Gameplay Animator that will collaborate with our Designers and Gameplay Programmers to create fresh and innovative traversal, combat, hero, and boss gameplay experiences to that will captivate and thrill our players. At Insomniac Games, we're passionate about crafting exceptional animations for AAA games and delivering outstanding new player experiences while fostering well-being! 

 Essential Duties and Responsibilities include the following:  

  • Develop high-quality animations for gameplay characters and cinematics, ensuring alignment with artistic direction and technical standards. 
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and propriety engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Gameplay responsibilities include hero traversal, combat, boss, mission and open world animations at the highest level using advanced skills in game engine tools.
  • Cinematic responsibilities include: Previz, layout, mocap, assembly, in game implementation and polish.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
  • Write and maintain JIRA tasks. Collaborate with Leads and Project Managers on prioritizing the backlog and ensuring timely completion of animation tasks.
  • Support independent and embedded Co-Dev resources, organizes work for Ex-Dev resources, creates briefs, and reviews and integrates their deliverables.
  • Guide, tutor, and aid others based on established workflows and provide technical support.
  • Maintain comprehensive documentation of animation processes and techniques to support knowledge sharing and continuity within the team.
  • Explore and establish new techniques to improve efficiency, workflow, and visual fidelity in our animation pipeline. Stay updated with industry trends and technologies to push the boundaries of animation quality.
  • Other duties may be assigned

 

Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.  

  

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. 

 

Computer Skills: 

  • Advanced knowledge of Maya
  • Knowledge of Microsoft Office Suite
  • MotionBuilder and Adobe Premiere a plus 
  • Knowledge of common state machine flow in any game engine a plus 

 

We look forward to hearing from you. Please use the link below and apply. Thank you!

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