ABOUT THE JOB
We are looking for talented 3D artists with game development experience to join our architecture visualization team and help create high quality environment art assets and materials. Candidates should have an exceptional understanding of material and asset creation within an Unreal Engine pipeline.
We support remote work for this position as well as having formal office space in Atlanta, Durham, and San Francisco.
*Candidates must submit an online portfolio, and may require an art test*
RESPONSIBILITIES:
- Create and refine detailed photo-realistic and representational scenes and assets that are visually and technically industry leading
- Creating and revising models, textures and materials for interactive environments
- Ensure that assets meet the performance and memory requirements
- Contribute to improvement of environment art pipelines and asset quality
SKILL REQUIREMENTS:
- 3+ years professional experience creating high quality, game ready environment assets
- Have shipped at least 1 major project using the Unreal Editor/Engine
- Can demonstrate an incredible portfolio with the best examples of realistic 3D environment creation.
- Able to work independently to a high level of quality solving visual and technical challenges
- Self-driven with strong communication skills and are comfortable working in an environment of honest feedback and iteration
- Detail focused with an eye toward accuracy and consistency with the ability to build assets from physical samples or reference images
- Experienced in hard surface modeling and UV creation using Maya and Zbrush (or equivalent 3D programs)
- Experienced with a standard PBR based realistic texture/material pipeline and toolsets (including Adobe Photoshop, Substance Painter and Designer)
- A passion for interior and architectural design